The few minigames featured aren’t too difficult though. The tools involved and the different control panel concepts in play do mean that making progress often introduces something small but fresh when you do start making progress to a new ending. The goal of the game is essentially to see everything it has since a single run rarely takes more than a few minutes unless you’re stumped on a puzzle. Since there is nothing to shoot for but the endings it’s not a matter of more learned players being able to reach nifty optional content. The only recognizable part of that name has been clipped, and it feels a little bit like Please, Don’t Touch Anything is being a little haughty in acting like its creators would be able to solve this clue without having to consult online resources or walkthroughs to decipher this esoteric hint. For example, the clue “Pisano Leonardo” is a hint at a certain real world figure that many people would know if only the last name wasn’t deliberately left out. ![]() While you might argue puzzle game fans who come to this game might have a good enough knowledge of Morse Code to decipher it when it crops up, other elements can be unfortunately obtuse. Looking around for suspicious details in a limited space is a good way of integrating the small environment into the puzzle-solving, but Please, Don’t Touch Anything does require some outside knowledge to see every ending. Having a few fairly straightforward tasks does do a good job of establishing how the game is even played, but as you move into more complex ending routes you’ll find yourself repeating learned sequences to reach the proper steps and the clues given to help you solve the newer puzzles aren’t always the best conceived. While having a puzzle box design does make for an intriguing game to test your wits against, the quality of these does vary quite a bit. The wall in front of the console will be adorned with little posters to signify each unique ending achieved, and while these are mostly there for tracking progress, these too can even give a tip or two that will be relevant to pursuing a different path through this short and simple title. The little nicks and blemishes on the console can suggest the secrets of a certain route, the instruction panel on the wall is packed with patterns, subtle clues, and important data that will interact with the various input methods you utilize in your search for new finales, and even something as simple as the game music might be hiding hints that will only make sense when all of the right parts have been revealed. In Please, Don’t Touch Anything, anything and everything can be a clue. ![]() ![]() Some results are as easy to find as flipping a single switch, others will require using special tools or clicking on suspicious areas, and even a few of the potential routes to a new ending involve playing short minigames that are time sensitive and can even crop up at random between the rounds spent figuring out the riddles of the game. ![]() This console will soon reveal it has many more parts and pieces that are unveiled so long as the right actions are performed, and figuring out how the new controls work and how they interact with different clues hidden around this small game space is key to finding all of the game’s unique conclusions. Please, Don’t Touch Anything is a puzzle game, and while that barren looking control panel before you may seem so simple at first, pressing the button doesn’t just lead to an immediate outcome. Your coworker had to step away from this simple control panel to use the bathroom, leaving only the instruction that you shouldn’t touch anything, and if you do manage to wait for him to return without pressing any highly tempting buttons that dominate your view… that’s it! You’ve beaten the game! Congratulations! However, that was only one of over 20 potential endings, and to see what other outcomes this game has in store, you must indulge that overwhelming desire to press that button and see what will happen. In Please, Don’t Touch Anything, you find yourself standing before an enormous metallic panel, the only features of major note on it being a small lever labeled RESTART and a giant tempting red button smack dab in the center of the grey console.
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